lua-guide
NVIM REFERENCE MANUAL
Guide to using Lua in Nvim
Introduction lua-guide
Introduction⚓︎
This guide introduces the basics of everyday Lua usage for configuring and controlling Nvim. It assumes some familiarity with the (non-Lua) basics of Nvim (commands, options, mappings, autocommands), which are covered in the user-manual.
This is not a comprehensive encyclopedia of all available features. Think of it as a survival kit: the bare minimum needed to comfortably get started on using Lua in Nvim.
- See lua-plugin for guidance on developing Lua plugins.
- See luaref and lua-concepts for details on the Lua programming language.
About the API:lua-guide-api⚓︎
About the API lua-guide-api
The purpose of this guide is to introduce the different ways of interacting with Nvim through Lua (the "API"). This API consists of three different layers:
-
The "Vim API" inherited from Vim: Ex-commands and vimscript-functions as well as user-functions in Vimscript. These are accessed through vim.cmd() and vim.fn respectively, which are discussed under lua-guide-vimscript below.
-
The "Nvim API" written in C for use in remote plugins and GUIs; see |api|. These functions are accessed through |vim.api|.
-
The "Lua API" written in and specifically for Lua. These are any other functions accessible through
vim.*not mentioned already; see lua-stdlib.
This distinction is important, as API functions inherit behavior from their original layer: For example, Nvim API functions always need all arguments to be specified even if Lua itself allows omitting arguments (which are then passed as nil); and Vim API functions can use 0-based indexing even if Lua arrays are 1-indexed by default.
Through this, any possible interaction can be done through Lua without writing a complete new API from scratch. For this reason, functions are usually not duplicated between layers unless there is a significant benefit in functionality or performance (e.g., you can map Lua functions directly through nvim_create_autocmd() but not through :autocmd). In case there are multiple ways of achieving the same thing, this guide will only cover what is most convenient to use from Lua.
Using Lua:lua-guide-using-Lua⚓︎
To run Lua code from the Nvim command line, use the :lua command:
Note: each :lua command has its own scope and variables declared with the local keyword are not accessible outside of the command. This won't work:
You can also use :lua=, which is equivalent to :lua vim.print(...), to conveniently check the value of a variable or a table:
To run a Lua script in an external file, you can use the :source command exactly like for a Vimscript file:
Finally, you can include Lua code in a Vimscript file by putting it inside a :lua-heredoc block:
Lua cannot normally be interrupted by CTRL-C:lua-guide-interrupt⚓︎
Lua cannot normally be interrupted by CTRL-C (Lua does not implicitly "yield" to Nvim). To allow the user to interrupt potentially slow loops, periodically call vim.wait(). Passing interval=0 skips the dummy timer setup, minimizing per-call overhead in a tight loop:
See also: Issue/6800
Using Lua files on startup: lua-guide-config⚓︎
Nvim supports using init.vim or init.lua as the configuration file, but not both at the same time. This should be placed in your config directory (run :echo stdpath('config') to see where it is). Note that you can also use Lua in init.vim and Vimscript in init.lua, which will be covered below.
If you'd like to run any other Lua script on startup automatically, then you can simply put it in plugin/ in your 'runtimepath'.
Lua Modules:lua-guide-modules⚓︎
If you want to load Lua files on demand, you can place them in the lua/ directory in your 'runtimepath' and load them with require. (This is the Lua equivalent of Vimscript's autoload mechanism.)
Let's assume you have the following directory structure:
~/.config/nvim
├── after/
├── ftplugin/
├── lua/
│ ├── myluamodule.lua
│ └── other_modules/
│ ├── anothermodule.lua
│ └── init.lua
├── plugin/
├── syntax/
└── init.vim
Then the following Lua code will load: myluamodule.lua⚓︎
myluamodule.lua
Note the absence of a .lua extension.
Similarly, loading other_modules/anothermodule.lua is done via
pcall() module_with_error
Requiring a nonexistent module or a module which contains syntax errors aborts the currently executing script. pcall() may be used to catch such errors. The following example tries to load the module_with_error and only calls one of its functions if this succeeds and prints an error message otherwise:
In contrast to :source, require() not only searches through all lua/ directories under 'runtimepath', it also caches the module on first use. Calling require() a second time will therefore not execute the script again and instead return the cached file. To rerun the file, you need to remove it from the cache manually first:
See also:
• lua-module-load: how require() finds modules
• pcall()
Using Vim commands and functions from Lua:lua-guide-vimscript⚓︎
NOTE!
- All Vim commands and functions are accessible from Lua.
Vim Commands lua-guide-vim-commands
To run an arbitrary Vim command from Lua, pass it as a string to |vim.cmd()|:
An alternative is to use a literal string (see lua-literal) delimited by double brackets [[ ]] as in:
Another benefit of using literal strings is that they can be multiple lines; this allows you to pass multiple commands to a single call of |vim.cmd()|:
This is the converse of: lua-heredoc and allows you to include Vimscript code in your init.lua.
If you want to build your Vim command programmatically, the following form can be useful (all these are equivalent to the corresponding line above):
Vimscript Functions:lua-guide-vim-functions⚓︎
Vimscript Functions:lua-guide-vim-functions
Use vim.fn to call Vimscript functions from Lua. Data types between Lua and Vimscript are automatically converted:
This works for both vimscript-functions and user-functions.
Note that hashes (#) are not valid characters for identifiers in Lua, so, e.g., |autoload| functions have to be called with this syntax:
See also:
• vimscript-functions: descriptions of all Vimscript functions
• function-list: Vimscript functions grouped by topic
• :runtime: run all Lua scripts matching a pattern in 'runtimepath'
Variables:lua-guide-variables⚓︎
Variables:lua-guide-variables
Variables can be set and read using the following wrappers, which directly correspond to their variable-scope:
• vim.g: global variables (g:)
• vim.b: variables for the current buffer (b:)
• vim.w: variables for the current window (w:)
• vim.t: variables for the current tabpage (t:)
• vim.v: predefined Vim variables (v:)
• vim.env: environment variables defined in the editor session
Data types are converted automatically. For example:
You can target specific buffers (via number), windows (via |window-ID|), or tabpages by indexing the wrappers:
Some variable names may contain characters that cannot be used for identifiers in Lua. You can still manipulate these variables by using the syntax
Note that you cannot directly change fields of array variables. This won't work:
Instead, you need to create an intermediate Lua table and change this:
See also:
Options:lua-guide-options⚓︎
lua-guide-options
There are two complementary ways of setting options via Lua.
vim.opt
The most convenient way for setting global and local options, e.g., in init.lua, is through vim.opt and friends:
• vim.opt: behaves like :set
• vim.opt_global: behaves like :setglobal
• vim.opt_local: behaves like :setlocal
In particular, they allow an easy way to working with list-like, map-like, and set-like options through Lua tables: Instead of:
You can use:
These wrappers also come with methods that work similarly to their :set+=, :set^= and :set-= counterparts in Vimscript:
The price to pay is that you cannot access the option values directly but must use vim.opt:get():
vim.o
For this reason, there exists a more direct variable-like access using vim.o and friends, similarly to how you can get and set options via :echo &number and :let &listchars='space:_,tab:>~':
• vim.o: behaves like :set
• vim.go: behaves like :setglobal
• vim.bo: for buffer-scoped options
• vim.wo: for window-scoped options (can be double indexed)
For example:
vim.o.smarttab = false -- :set nosmarttab
print(vim.o.smarttab)
--> false
vim.o.listchars = 'space:_,tab:>~' -- :set listchars='space:_,tab:>~'
print(vim.o.listchars)
--> 'space:_,tab:>~'
vim.o.isfname = vim.o.isfname .. ',@-@' -- :set isfname+=@-@
print(vim.o.isfname)
--> '@,48-57,/,.,-,_,+,,,#,$,%,~,=,@-@'
vim.bo.shiftwidth = 4 -- :setlocal shiftwidth=4
print(vim.bo.shiftwidth)
--> 4
Just like variables, you can specify a buffer number or window-ID for buffer and window options, respectively. If no number is given, the current buffer or window is used:
See also:
Mappings:lua-guide-mappings⚓︎
Mappings:lua-guide-mappings
You can map either Vim commands or Lua functions to key sequences.
Creating Mappings: lua-guide-mappings-set⚓︎
lua-guide-mappings-set
Mappings can be created using vim.keymap.set(). This function takes three mandatory arguments:
• {mode} is a string or a table of strings containing the mode prefix for which the mapping will take effect. The prefixes are the ones listed in :map-modes, or "!" for :map!, or empty string for :map.
• {lhs} is a string with the key sequences that should trigger the mapping.
• {rhs} is either a string with a Vim command or a Lua function that should be executed when the {lhs} is entered. An empty string is equivalent to
Examples:
-- Normal mode mapping for Vim command
vim.keymap.set('n', '<Leader>ex1', '<cmd>echo "Example 1"<cr>')
-- Normal and Command-line mode mapping for Vim command
vim.keymap.set({'n', 'c'}, '<Leader>ex2', '<cmd>echo "Example 2"<cr>')
-- Normal mode mapping for Lua function
vim.keymap.set('n', '<Leader>ex3', vim.treesitter.start)
-- Normal mode mapping for Lua function with arguments
vim.keymap.set('n', '<Leader>ex4', function() print('Example 4') end)
You can map functions from Lua modules via:
Note that this loads the plugin at the time the mapping is defined. If you want to defer the loading to the time when the mapping is executed (as for autoload functions), wrap it in function() end:
The fourth, optional, argument is a table with keys that modify the behavior of the mapping such as those from :map-arguments. The following are the most useful options:
• buf: If given, only set the mapping for the buffer with the specified number; 0 or true means the current buffer.
• silent: If set to true, suppress output such as error messages.
• expr: If set to true, do not execute the {rhs} but use the return value as input. Special keycodes are converted automatically. For example, the following mapping replaces
desc: A string that is shown when listing mappings with, e.g., :map. This is useful since Lua functions as {rhs} are otherwise only listed as Lua: <number> <source file>:<line>. Plugins should therefore always use this for mappings they create.
• remap: By default, all mappings are nonrecursive (i.e., vim.keymap.set() behaves like :noremap). If the {rhs} is itself a mapping that should be executed, set remap = true:
Removing mappings lua-guide-mappings-del⚓︎
Removing mappings lua-guide-mappings-del
A specific mapping can be removed with |vim.keymap.del()|:
See also:
• vim.api.nvim_get_keymap(): return all global mapping
• vim.api.nvim_buf_get_keymap(): return all mappings for buffer
Autocommands lua-guide-autocommands⚓︎
lua-guide-autocommands
An autocommand is a Vim command or a Lua function that is automatically executed whenever one or more events are triggered, e.g., when a file is read or written, or when a window is created. These are accessible from Lua through the Nvim API.
Creating autocommands lua-guide-autocommand-create⚓︎
lua-guide-autocommand-create
Autocommands are created using vim.api.nvim_create_autocmd(), which takes two mandatory arguments:
• {event}: a string or table of strings containing the event(s) which should trigger the command or function.
• {opts}: a table with keys that control what should happen when the event(s) are triggered.
The most important options are:
• pattern: A string or table of strings containing the autocmd-pattern.
Note: Environment variable like $HOME and ~ are not automatically expanded; you need to explicitly use vim.fn.expand() for this.
• command: A string containing a Vim command.
• callback: A Lua function.
You must specify one and only one of command and callback. If pattern is omitted, it defaults to pattern = '*'.
Examples:
Nvim will always call a Lua function with a single table containing information about the triggered autocommand. The most useful keys are:
• match: a string that matched the pattern (see <amatch>)
• buf: the number of the buffer the event was triggered in (see <abuf>)
• file: the file name of the buffer the event was triggered in (see <afile>)
• data: a table with other relevant data that is passed for some events
This means that if your callback itself takes an (even optional) argument, you must wrap it in function() end to avoid an error:
(Since unused arguments can be omitted in Lua function definitions, this is equivalent to function(args) ... end.)
Instead of using a pattern, you can create a buffer-local autocommand (see autocmd-buflocal) with buffer; in this case, pattern cannot be used:
Similarly to mappings, you can (and should) add a description using desc:
Finally, you can group autocommands using the group key; this will be covered in detail in the next section.
Grouping autocommands lua-guide-autocommands-group⚓︎
lua-guide-autocommands-group
Autocommand groups can be used to group related autocommands together; see autocmd-groups. This is useful for organizing autocommands and especially for preventing autocommands to be set multiple times.
Groups can be created with vim.api.|nvim_create_augroup()|. This function takes two mandatory arguments: a string with the name of a group and a table determining whether the group should be cleared (i.e., all grouped autocommands removed) if it already exists. The function returns a number that is the internal identifier of the group. Groups can be specified either by this identifier or by the name (but only if the group has been created first).
This is equivalent to the following Lua code:
local mygroup = vim.api.nvim_create_augroup('vimrc', { clear = true })
vim.api.nvim_create_autocmd({ 'BufNewFile', 'BufRead' }, {
pattern = '*.html',
group = mygroup,
command = 'set shiftwidth=4',
})
vim.api.nvim_create_autocmd({ 'BufNewFile', 'BufRead' }, {
pattern = '*.html',
group = 'vimrc', -- equivalent to group=mygroup
command = 'set expandtab',
})
Deleting autocommands lua-guide-autocommands-delete⚓︎
lua-guide-autocommands-delete
You can use vim.api.|nvim_clear_autocmds()| to remove autocommands. This function takes a single mandatory argument that is a table of keys describing the autocommands that are to be removed:
-- Delete all BufEnter and InsertLeave autocommands
vim.api.nvim_clear_autocmds({event = {"BufEnter", "InsertLeave"}})
-- Delete all autocommands that uses "*.py" pattern
vim.api.nvim_clear_autocmds({pattern = "*.py"})
-- Delete all autocommands in group "scala"
vim.api.nvim_clear_autocmds({group = "scala"})
-- Delete all ColorScheme autocommands in current buffer
vim.api.nvim_clear_autocmds({event = "ColorScheme", buffer = 0 })
Note: Autocommands in groups will only be removed if the group key is specified, even if another option matches it.
See also:
• nvim_get_autocmds(): return all matching autocommands
• nvim_exec_autocmds(): execute all matching autocommands
User commands lua-guide-commands⚓︎
lua-guide-commands
user-commands are custom Vim commands that call a Vimscript or Lua function. Just like built-in commands, they can have arguments, act on ranges, or have custom completion of arguments. As these are most useful for plugins, we will cover only the basics of this advanced topic.
Creating user commands lua-guide-commands-create⚓︎
lua-guide-commands-create
User commands can be created via nvim_create_user_command(). This function takes three mandatory arguments:
• a string that is the name of the command (which must start with an uppercase letter to distinguish it from builtin commands);
• a string containing Vim commands or a Lua function that is executed when the command is invoked;
• a table with command-attributes; in addition, it can contain the keys desc (a string describing the command); force (set to false to avoid replacing an already existing command with the same name), and preview (a Lua function that is used for :command-preview).
(Note that the third argument is mandatory even if no attributes are given.)
Lua functions are called with a single table argument containing arguments and modifiers. The most important are:
• name: a string with the command name
• fargs: a table containing the command arguments split by whitespace (see <f-args>)
• bang: true if the command was executed with a ! modifier (see <bang>)
• line1: the starting line number of the command range (see <line1>)
• line2: the final line number of the command range (see <line2>)
• range: the number of items in the command range: 0, 1, or 2 (see <range>)
• count: any count supplied (see <count>)
• smods: a table containing the command modifiers (see <mods>)
The complete attribute can take a Lua function in addition to the attributes listed in :command-complete.
Buffer-local user commands are created with vim.api.nvim_buf_create_user_command(). Here the first argument is the buffer number (0 being the current buffer); the remaining arguments are the same as for nvim_create_user_command():
Deleting user commands lua-guide-commands-delete⚓︎
lua-guide-commands-delete
User commands can be deleted with vim.api.nvim_del_user_command(). The only argument is the name of the command:
To delete buffer-local user commands use vim.api.nvim_buf_del_user_command(). Here the first argument is the buffer number (0 being the current buffer), and second is command name:
Credits lua-guide-credits⚓︎
lua-guide-credits
This guide is in large part taken from nanotee's Lua guide:
Thank you @nanotee!
vim:tw=78:ts=8:sw=4:sts=4ft=help:norl: